Complete Game Development Course Using C# and Unity Engine
Course Description
This course teaches you how to create 2D and 3D games using the Unity Engine and C# programming. You’ll learn game design fundamentals, scripting, physics, animations, UI creation, and level design. Perfect for beginners and aspiring developers, it helps you build real-world games from scratch and launch them on multiple platforms.
Course Curriculum
- Introduction (Part 1) – Game Genres
- Downloading and Workflows (Part 2)
- Basic Understanding (Part 1) – Trigger and Collision
- Basic (Part 2) – Variables and Conditional Statements
- Basic (Part 3) – Animation
- Basic (Part 4) – Events and Void
- Basic (Part 5) – Mathematical Operations
- Flappy Bird (Part 1) – Project Management
- Flappy Bird (Part 2) – Importing Sprites
- Flappy Bird (Part 3) – Player Movement and Animation
- Flappy P4 Background Parallex
- Flappy Bird (Part 5) – Pipe Generation
- Flappy Bird (Part 6) – Score and Game Over
- Flappy Bird (Part 7) – UI (User Interface)
- Flappy Bird (Part 8) – Music and SFX
- Flappy Bird (Part 9) – Main Menu
- Flappy Bird (Part 10) – Post Processing
- Itachi (Part 1) – Understanding the Concepts
- Itachi (Part 2) – Importing Sprites in 3D
- Itachi (Part 3) – Player Movement in 3D
- Itachi (Part 4) – Camera Controller
- Itachi (Part 5) – Enemy
- Itachi (Part 6) – Environment Building
- Itachi (Part 7) – Powerups
- Itachi (Part 8) – Placing Sprites in 3D
- Itachi (Part 9) – Animation: Run and Die
- Itachi (Part 10) – Environment Placing
- Itachi (Part 11) – Camera Shake
- Itachi (Part 12) – Post Processing
- Itachi (Part 13) – Cinematic
- Itachi (Part 14) – UI (User Interface)
- Itachi (Part 15) – Sound Effects and Music
- Itachi (Part 16) – Save System
- Itachi (Part 17) – Game Over
- Itachi (Part 18) – Levels Making Part 1
- Itachi (Part 19) – Levels Making Part 2
- Itachi P20 Mobile Controls
- Itachi (Part 21) – Advanced Mobile Post Processing
- An Inspiration and Thanks
- Bonus (Part 1) – Make Your Own Assets
- Bonus (Part 2) – Mobile Controls
- Bonus (Part 3) – Cinematic Assets
Digital Dost
DeveloperI am a web developer with a vast array of knowledge in many different front end and back end languages, responsive frameworks, databases, and best code practices